How credits work
Credits are what you earn for playing. Rank points are what show how good you are. They are kept apart on purpose.
Credits for a match
Every finished match pays each player: playing + winning + performance, multiplied by the match type.
| Part | How it works | Credits |
|---|---|---|
| Playing | You played at least 80% of the rounds (half credit from 50%) | 10 |
| Winning | Your team won the map | +12 |
| Performance | Your damage per round beat the match average, +6 at 130% of it, +3 at 100% of it | up to +6 |
Match type multipliers: tournament matches ×1.5, casual matches ×0.5. Casual matches need 8 or more players (under 10 players pays less). You can earn at most 120 credits a day from matches.
Other ways to earn
| What you did | Credits |
|---|---|
| Won a tournament (per team member) | 500 |
| Reached the top 4 of a tournament | 150 |
Tournament credits are paid to every player on the roster.
When you get them
Credits arrive when a result is published. Results are held for a short review first, so expect them a few minutes after your match ends. A result with an open anti-cheat flag is held until a referee decides.
What you can spend them on
The rewards page lists gaming gear and offers from partner brands. When you redeem, the credits leave your balance straight away. If a redemption is declined, you get the credits back.
Rank points
Every match changes your rank points. They decide your tier (bronze, silver, gold, platinum, diamond) and your place on the leaderboard. You cannot spend or buy rank points.
What does not earn credits
- Forfeited maps.
- Matches with too few players on the server.
- Anything from an account that is frozen or banned.
Credits cannot be transferred, sold or cashed out. See the terms.