Fair play
Matches are decided by skill. This page explains what we check and what happens when something looks wrong.
On the server
- Roster only. The server lets in the players on each team's roster. Anyone else is removed.
- Fixed teams. You are placed on your team's side and cannot switch during the match.
- Client settings. The server checks settings that are known to give an unfair view of the map. A bad value is logged as a warning and the referee sees it.
- Public chat. While a match is live only team captains use public chat, so information is not shared across teams.
Before a result counts
- Every result goes into a review window before it is published.
- If an anti-cheat flag is open on the match, the result is held until a referee decides. It is never published automatically.
- A referee can clear the flag, issue a warning, forfeit a map, disqualify a team or ban a player.
Warnings and bans
Warnings are recorded against the player. Repeated or serious breaches lead to forfeits, disqualification or a ban. A banned account loses access to tournaments and to credit earning. People decide penalties. The server only collects evidence.
Report a problem
If you think someone broke the rules, tell a referee straight after the match with the match number and the player's name. Contact details are on the about page.
The full list of match rules is on the rules page.